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LenZchu

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I'm still alive ;w; But happy belated new years. I been on an adventure studying more on scripting and so on but realized i'm doing this only to make a game... tough to balance when you wanna just tell a story and make art *sigh* also made me into a robot in isolation. Another reason why I had to stop EC because of college. Now rl job has also taken a toll of my energy everyday too so what is sleep haha.
Anyways, I've done alot of things over the past year. I should share it here more often.

I also wish to thank the fans out there still emailing me at random times... and at random places... it keeps me smiling so thanks! It means alot you guys still care!

First off I'm planning to make a visual novel for EC called EC minus. I'll post on my DA soon with some of my arts done for it. It's about Jade (who I renamed it from Johnny), when his parents are still with him. It will be canon for the remake I wished to make as well... Making a visual novel will let me post stories much faster than animating them and I know it's been years since you seen that side of the story.
But first, my main videogame project: Memories Forgotten.

I have to say I started making MF with no knowledge of scripting. As you recalled PF, which it's scattered in our memories *cough* youtube channels walkthroughs, it's just me in middle school tapping if statements only... Side note... it's not I wouldn't reupload the game. It's cause I can't. I lost the original fla file that needed me to change the url dependent for the save file transffer. It's also very hackish cause noone made a save file on NG during that time for me to understand how to rlly do it. But this is also why I'm making MF to be the true gameplay game I invisioned... right lol I'll make lenz wear Thavidu's original costume with his original weapon lol

But back to the topic, I think I hit a milestone to MF development. 90% of the skeleton that makes a game is done. Now I'm focusing on art and 3d models and animations. It's rlly hard to make a game ;w; by yourself.... (if your making a RPG genre) I'll tell you that. But it's fun lol

 Screen3 by LenZchu

I'm planning to set out a demo of it for the public when it's done. It's just ganna be a small level with a boss. Hopefully at the same time I'll start a patron or something for support.
BTW I posted more vid logs last 2 weeks ago on my youtube channel. To give you guys an idea of where I am instead of a pic:

 

The majority of my time is spent on slot logic and customizing them thru a list. Not that it is hard but to keep it glitch free is... and bugs.

TLDR: I'm still alive...
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Yhea i'm taking a break from programming so you'll see me mostly more active again lol
Here's a vid btw on my game progress:
youtu.be/LVx1O7bN2a4

I think this is also the first time you get to see some combat i've been developing further. I got feedbacks over the time, so that's always good. Once i redo some more magic logic and air attacks, i think i'm good to start making a boss and more level assets for real. Yayy
Also i find magic to be generic so instead of elements, fire would now be range attacks, thunder will be crowd control, and water will be stuns or sabatour attacks. It's a bit complicated with elements with the xenoblade like scroll ui i have been going. Xp
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Lol I dissapeared for a long time again xwx; I do that alot just cause I'm still trying to learn alot of techniques in the field. I've been redoing the new egocity series on my free time for awhile. That made me decide to be afraid of my script and story too. lol it should be a good thing <<
Story will be totally different from the original and reimagined.

Anyways here's the quality I like to achieve. I like to use 3d to help me on alot of things. I'll still draw with my hands but when it comes to keyshots, this will help me pose the scenes. I've also created my own anime shader in Maya's shaderfx system.

P.S. I don't think I mentioned this here but the new name is now Jade. Just so it fits with everything. Also he has elf ears but I'm just ganna call it tribal ears since he's born differently.
 
jadeTest by LenZchu
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Traveling thru the snow and all. Hope i meet some people who works in finalfantasy or bump into letsplayers .A. And make them sign something lol ill post more pics on my game next month. Finally after changing my code to be unity 5 compatible i can add new features and art! ganna draw more on the bus. New characters for the game and stuffs.
by any chance anybody is going to pax, travel safe and look for me at the guns of icarus booth 
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yayy new footages from my game! Also in 60fps if your using chrome.

Now to make arts... lot of new bg and arts... oh wait I needa make sure I make a decent battle mechanics/gimmiks.. damn
You won't see LenZ fighting just yet.

P.S. This is all in realtime. I'm not cheating with any post motion blur on AE lol

-On the tech side, I rewrote the footstep logic. There is a raycast looking at down vector and grabbing the material renderer and it's texture component's name. If that texture file is named "something_rock", it'll find the string word containing rock and boolen Rock into the audio to play the footsteps. I have glass, metal, grass, etc... so I can be lazy and let Unity do all the work for sound placements.
The video demonstrates it barley but I realized that in the water, I should let it be in trigger stay and trigger exit. Just so the sound boolen kicks in before hitting the collider 2 units below it. 



Image by LenZchu



For splatmaps, I was able to have the ray hit the material and be like oh I see you have R-spat, G-splat, and B-splat. I used the Rgb texture to spread the rocks and grass apart but to have footsteps on seperate splats, I used unity's api: GetPixel. The ray casts down and looks for a min and max color of RGB cause they do blend together to achieve the rock and grass blend. But if there is more green, it'll look into the spat_G texture and find if it's a rock or grass or not. If there are more Blue in the color spectrum, it'll switch to spat_B texture.

I do wish to sell this script I wrote. But I can't promise myself for any additional features. Gotta go fast....

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Featured

I'm still alive... *breathes* by LenZchu, journal

Memories Forgotten: August log by LenZchu, journal

ECre-memories Log#1 by LenZchu, journal

Heading to pax east!!!! by LenZchu, journal

Memories Forgotten preAlpha log 2/22/15 by LenZchu, journal